Turret no longer revealed by Sova’s Recon Bolt and more effectively shoots at an enemy’s last known location.Visual effects have been added to make it easier to spot the grenade on the ground and audio range has been slightly increased.Added a brief windup before damage begins.The Nanoswarm was a good tool to defend the placement of the spike, but caused far too much damage and could not be countered. The newest Valorant Agent gets his first nerf. There should now be more counterplay against the barrier as it forms it is easier to destroy. Self-healing should be less worthwhile for Sage, and encourage use on teammates. The goal with Sage was to heal less within one round. Fortifying Barrier: Wall forms at 400 HP-after a 3-second delay, the wall becomes fortified to 800 HP.Barrier Orb Cost reduced from 400 to 300.Self heal reduced from 100 over 5 seconds to 60 over 10 seconds.Heal reduced from 100 over 5 seconds to 60 over 5 seconds.Let's take a look at most of the changes made in the recent patch starting with the Agents then the Guns, followed by other minor changes to the core game itself. Valorant Patch 1.07 at a glance (Image credit: Riot Games) Patch Notes 1.07 Valorant Patch 1.07 is out and makes some changes to the agent-meta and maybe the gun-meta too. We have the Valorant Patch 1.07 notes at a glance. The agents Killjoy and Sage were nerfed, while the Vandal got a buff. The new update for the competitive shooter makes several changes. Just in time for the start of September, Riot Games has released the Valorant Patch 1.07. The new update makes changes to the meta.
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